Articles

You are currently browsing articles tagged Articles.

It’s been several months (back in December 2010 if you can believe it) since I cross-posted any links from Game Knight Reviews over here… So I thought I’d go ahead and include a list of recent articles & reviews in case anybody was interested.

Evidently I’ve been busy!

Articles

Reviews

Enhanced by Zemanta
Technorati FavoritesFacebookTwitterDiggDeliciousShare

Tags: , , , , , , , , , ,

Another week of awesome posts in the gaming blog community means I’m back with a new list of links for Friday!

Hope everyone had a great Thanksgiving (if they celebrated) and is looking forward to some happy holidays. Winter has finally arrived in Colorado (with most of this week spent near zero degrees fahrenheit), so even I’m starting to think about Christmas.

Friday Links Banner 150x150But I digress. :)

Here are a few posts to contemplate when winter weather hits in your neck of the woods:

  • In the “Not Necessarily from This Week” category, we have “Fistfull of Lead: All the Monsters on a Budget” from Jonathan Drain over at Kobold Quarterly. The article tells us where to procure a solid collection of miniatures for your gaming pleasure. Everything from humanoids and skeletons to demons and insects is included in this mix and match collection for a bit over $100 US. Not bad!
    http://www.koboldquarterly.com/k/article3132.php
  • Is Chivalry dead? The RPG Athenaeum offers some suggestions on how to bring knightly orders into your game in “Chivalry doesn’t have to be dead…” The tips on designing a knightly order are very cool – including what to do if a knight fails to live up to the code. As someone who’s designed a few knightly orders, I wish I’d had these tips when I was writing them. :)
    http://rpgathenaeum.wordpress.com/2009/11/27/chivalry-doesnt-have-to-be-dead-use-knightly-orders-in-your-game/
  • Also from the RPG Athenaeum, we have “Flesh out your hero with an anecdote or two,” which offers some awesome suggestions on quirks for characters that might not have occurred to you. The article covers things like quirky appearance bits, emotional bits such as memories that surface during certain conditions, or unique phrases from their adventures or where they grew up. Cool stuff to consider for NPCs as well as PCs I think!
    http://rpgathenaeum.wordpress.com/2009/11/28/flesh-out-your-hero-with-an-anecdote-or-two/
  • From Abstract XP, we have an article on “Writing effective setting in adventures (part three)”. Weather is one of those things I never get right in campaigns, from what it should be from a seasonal perspective or what it should be from a geographic perspective… So tips and hints for using weather in an adventure is quite welcome. And when you add in tips for avoiding cliche’s and bringing in culture, the article starts overflowing with ideas!
    http://abstractxp.wordpress.com/2009/11/29/writing-effective-setting-in-adventures-part-three/
  • Rob Lang over at The Free RPG Blog brings up some intriguing ideas about making fantasy RPG rules into something that doesn’t fall flat in “How to turn your stock fantasy RPG into a unique delight.” As someone who’s trying to make a generic RPG and start with the fantasy aspects, this was particularly well timed. By not only going back to the source of fantasy ideas – fiction, myth, and folklore – but researching games and other mechanics to borrow ideas here and there to add crunch to otherwise not crunchy bits, I may have enough ideas to finish something soon. :) Thanks Rob!
    http://www.thefreerpgblog.com/2009/12/how-to-turn-your-stock-fantasy-rpg-into.html
  • Ravyn at Exchange of Realities proposes three ways to think about solving problems in “Three Problem-Solving Question Sequences.” And though this was meant for gamers, I might actually suggest it to my daughters as ways to approach many different things in life. It’s hard to argue with “What do I have and how can I use it?”, “What do I want and what do I have that can help me get it?”, and “What could solve this problem and how could I get it?” Although they all pose similar questions, it’s HOW they’re asked that’s the key… Very though provoking!!
    http://exchangeofrealities.today.com/2009/12/01/three-problem-solving-question-sequences/
  • And lastly, we have a throwback to an earlier time for me… This picture of Orcus from the Lord of the Green Dragons just made me smile as I thought back to my youth and the early days of playing D&D. Good times. Does it reflect poorly on me when I think back on a big demon prince as a symbol of my youth? Maybe. :)
    http://lordofthegreendragons.blogspot.com/2009/12/old-school-orcus.html

Thanks to everyone who wrote the articles above and to the many more I have yet to read on the various RPG blogs I follow.

Have a great weekend!

–Fitz

Reblog this post [with Zemanta]
Technorati FavoritesFacebookTwitterDiggDeliciousShare

Tags: , , , , , , , , , ,

Yes, I’m a bit behind. To say that the past couple of weeks have kicked my arse is an understatement. That said, there have been some awesome articles in the gaming blog community that caught my eye when I had time to check ‘em out… So without further adieu, here are a few posts for your reading pleasure.

  • Friday Links Banner 150x150In the “not in the gaming community” category we have Philip Palmer from the Orbit Books Blog considering the ultimate question of life, the universe, and everything. We all know the answer is 42, but Palmer goes deeper into the numerological aspects of the answer and… the fourty-two texts of Hermes Trismegistus! (If you haven’t heard of Orbit Books, be sure to check out their website. They deal in some wonderful urban fantasy, fantasy, and science fiction materials that are full of story and campaign ideas!)
    http://www.orbitbooks.net/2009/11/19/the-meaning-of-life-you-read-it-here-first/
  • Next, in the “bad news for small publishers” category, we have bad news from Outlaw Press with their Tunnels and Trolls products. According to Andreas at the Omnipotent Eye, there are some questions regarding the use of artwork without permission among other things. I’m hoping it’s just rumor, but we’ll see how it all plays out…
    http://theomnipotenteye.blogspot.com/2009/11/latest-bad-news.html
  • Over at the RPG Athenaeum blog, we’re reminded to consider tactics in our D&D battles, not only as players, but as GMs. Using your opponents’ weaknesses presupposes a bit of knowledge on the part of those in the combat and some D&D critters, such as the kobolds used in one example in the article, should have enough brainpower to put 2+2 together to get 4. However, the trick is gaining enough knowledge of the battleground and your opponents before the battle to take advantage of such information… Looking forward to parts 2 & 3 of this three part series.
    http://rpgathenaeum.wordpress.com/2009/11/21/let-slip-the-dogs-of-war-part-i/
  • It seems RPGNow is having an extended Black Friday event between November 27 & 30, according to the Gaming Brouhaha. Next weekend will be a great time to find some awesome materials on sale!
    http://rpg.brouhaha.us/?p=1988
  • Brent Newhall has released a year of his earnings and web traffic for the two RPG PDF products he released about a year ago. I’m enthusiastic about such information as a self-publisher. It means people are making at least a little money with their hobby, which encourages other folks like myself to try to do the same. Thanks Brent and good luck with all your endeavors!
    http://brentnewhall.com/blogs/role-playing/21-Nov-09-one-year-of-tabletop.php
  • Zzarchov over at Unofficial Games pointed at a great article comparing DMing and software development concepts. As a software developer, I have to admit I’d not thought about gaming in those terms but will strive to do so in the future. Having the right bits that you can rearrange to suit particular needs in a just-in-time environment is a great way to view running a game.
    http://trollandflame.blogspot.com/2009/11/dm-and-sd-parrellels.html
  • And lastly, over at Gnome Stew, DNAPhil has encouraged us to properly care for and feed our creativity. Mine’s been starving a bit lately, so his advice is well received by yours truly. I love the idea of creating a new NPC, location description, or plot idea every day or every few days. It’s something I hope to put into practice soon!
    http://www.gnomestew.com/gming-advice/the-proper-care-and-feeding-of-your-creativity

This isn’t a complete list of all the articles I’ve noted over the last couple of weeks, but a representative sample at least. I’ve been trying to share these out in Google Reader when I see them, which makes it easier to find them again in the future and keeps them available for others to find if they so desire.

If you’re in the U.S., I wish you a happy Thanksgiving. And no matter where you are, I hope you’re enjoying yourself!

Until next time…

MFJAHXWUHDX6

Reblog this post [with Zemanta]
Technorati FavoritesFacebookTwitterDiggDeliciousShare

Tags: , , , , , , , , , ,

Hi all!

While my own efforts have been bashed in the head with the baseball bat that is reality… I have to show the work of a few other folks whose creativity makes me realize that even if my brain has a dent, I should keep plowing on – because how can you not be inspired by these people??

  • Friday Links Banner 150x150Over at the Free RPG Blog, Rob Lang has done a review of… the Nevermeet Press website?? Yes, that’s right – he’s reviewing the website as a source of great, free, system-generic resources for roleplaying games. This has to be one of the best breakdowns of what a particular site provides that I’ve seen. Jonathan and Michael have done amazing work and Rob is just letting us all know we should pay more attention. :)
    http://thefreerpgblog.blogspot.com/2009/11/illuminate-your-tired-grey-matter-with.html
  • At Game in the Brain, Nikolas has provided a list of great free open source resources you can use to create your game materials. Everything from OpenOffice to create the textual content to GIMP for the graphics to Scribus for the desktop publishing. As someone who has been working in open source for the last 4 years or so, it brings tears of joy to see open source applications heralded outside the software industry! I’d also add FreeMind, an open source mind mapping tool, to his list as a great resource.
    http://gameinthebrain.blogspot.com/2009/11/some-open-source-tools-for-game.html
  • From The RPG Athenaeum we have a wonderful list of 100 street scenes for Medieval settlements – otherwise known as “adding crunch” to what might otherwise be a static world. I know that I will soon be leveraging any number of these simple prompts in a game to spawn some creativity when things go stagnant. Why don’t you roll 2d10 and see what you end up with? Ah… #50 “While walking past a temple, a hero is struck in the back with rotten fruit (in warmer months) or a snowball (in winter). The only person visible when the hero looks behind him is an elderly woman, ambling about nonchalantly.” Happens to me all the time!!
    http://rpgathenaeum.wordpress.com/2009/11/02/one-hundred-street-scenes-for-medieval-settlements/
  • Wimwick at Dungeon’s Master.com has some thoughts on getting players engaged. Starting with a little, tantalizing bit of information sometimes gets the imagination going into overdrive and causes players to… ask questions, get involved, and generally dive into the world and adventure to find answers to the questions that they have to answer or else go insane… :)
    http://dungeonsmaster.com/2009/11/engaging-your-players/
  • And Yax over at Dungeon Mastering has come up with 30 fiction writing tips to make us all better GMs… And, like Wimwick’s thoughts about engaging players, Yax’s #1 tip is to focus on the well crafted detail or NPC to help tell a great story. How can anybody really argue with that?? This is the first 10 tips… more are coming in the next couple of days!
    http://www.dungeonmastering.com/tools-resources/30-fiction-writing-tips-that-will-make-you-a-better-dm-part-1

Hope everybody has a great Friday and a wonderful weekend!! And if you feel like providing some feedback, take a look at my Design Question of the Week and throw your $0.02 into the mix. I’d love some more input!

–Fitz

Reblog this post [with Zemanta]
Technorati FavoritesFacebookTwitterDiggDeliciousShare

Tags: , , , , , , , ,