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When you look up the word “martial” in the dictionary, most definitions tend towards the use of a few key adjectives – warrior, warlike, or military. So I’d be lying if I said that the Martial Flavors book from Chaotic Shiny Productions focuses on mostly peaceful people. Most of these cultures could be described as mercenaries, raiders, or warriors whether they believe in the chain of command or the power of the strongest sword.

At a mere 55 pages, Martial Flavor has to be one of the most colorful supplements I’ve seen in a while. Color, art, fonts, and text boxes are used to provide a layout that’s easy on the eyes and convey details on multiple levels.

The use of color works well to denote different sections, such as green for the titles, introduction, and table of contents, and a red/green pattern for The Daikort Pack, a green/brown pattern for The Elessim, etc. And each section is laid out consistently from group to group – starting with a vignette, an overview, appearance, hierarchy, rituals, races, sample characters, powers, and feats.

The full color and black and white artwork used on the front and back covers and inside provides not only a great way to break up the text, but provide a feel for each culture’s dress and appearance as well as what’s important. For example, for The Daikort Pack, we see a full color picture of an fair-haired elven maid wearing leather and a plate breastplate, which tends to indicate she’s more ready for a fight than to go frolicking in the woods in which she’s standing. But for The Elessim, there are three horses in the picture on a broad grassy plain and one rider. Something tells me the horses are important!

The black and white art was also quite striking...

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When you’re in school, it’s easy to find gamers. I remember playing with people in junior high and high school, in college and even immediately after college. But at some point it starts to get difficult. People have jobs and families and other commitments that don’t let them game as often as they’d like. Or maybe they’ve had to move for some reason (work, family, or school being the big three reasons)… Or perhaps a game has just drifted apart over time as they sometimes do.

How do you find other gamers in your area? Well, Filling the empty chair from Johnn Four of Roleplaying Tips fame (RoleplayingTips.com) aims to help you find other like-minded individuals near you to keep your gaming habit alive. Finding a good gaming group is sort of like finding a good pair of sneakers. You may have to try a few out before you find a good fit, and even then they may wear out over time. But don’t be discouraged… As Four says in his Introduction, “Gaming is too important as part of living a balanced, healthy and enjoyable life. Do not let it go by the wayside.”

The book starts by providing a list of eight pages of some of the best websites for finding gamers online. Sites include everything from some of the RPG-related Meetup.com sites and NearbyGamers.com to RPGRegistry.com and PenAndPaperGames.com. I’d never heard of many of the sites listed, but hope to take advantage of some of them to put a new group together myself.

The bulk of the book however is dedicated to tips on finding a group or recruiting players. The 28 tips included cover everything from having business cards you can pass out if you find someone who’s interested to hanging out in game or bookstores to inviting your family and non-gaming friends to join you. It’s never too late (or too early) to bring new people to the hobby.

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Yahoo! The Summer 2010 issue of Kobold Quarterly is overflowing with chewy gaming goodness. And if you’re just in the mood for some amazing art, cover to cover is full of spectacular full color and black and white art, starting with “The Paladin’s Treasure” on the front cover. We all knew Paladins were adventuring for something other than the mythical dragon hoard… but don’t tell that to the dragon!

Just in time for Gen Con this summer, the Kobolds were busy bringing theory and practice together to provide inspiration for gamemasters and players alike. But if you’re looking for loot, there’s plenty of that too. As Wolfgang Baur, Kobold-in-Chief, explains in his Editorial – generosity is not an optional quality for good leaders. Viking jarls knew better than to not treat their berserker hordes to good meals, handfuls of gold, and public recognition for great deeds. Wolfgang and his own talented horde do that in each issue of Kobold Quarterly, so I doubt his audience will turn on him any time soon…

I was intrigued in this issue by the wide array of articles – from a detailed description of how to play an Aasimar (angel avatars used to fight evil in mortal realms) from Kolja Raven Liquette to an intriguing ecology article from R. William Thomposon about the Tengu I had no idea were as civilized as they seem to be. The Tengu have intrigued me ever since college when we ran into a few in a session, but now I might have to play one as an NPC!

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