Like many folks, I have been watching Game of Thrones this season (Season 5) and have hit a few points where I’ve had to struggle with my own sensibilities. The last couple of episodes have really tested my limits as far as those taboos. But it’s made me wonder a bit at the various lines I try to avoid in my own storytelling and campaigns… And I could only come up with two.
Keep in mind that these are MY taboos and though they may be shared by other folks, they may not. Obviously George R.R. Martin is ok with many forms of violence in the world of Game of Thrones and the TV producers have certainly taken that to heart.
Also keep in mind there are spoilers ahead, so if you don’t want any GoT Season 5 secrets to be unleashed before you’re ready – stop here.
Violence Against Children
A big one and the one that tripped me up in a recent episode of GoT had to do with violence against children, which isn’t new in this series (or the books). This is a violent world. Bad things happen to good people. What was new for me was the fact that it was a father allowing his child to be sacrificed on a fiery pyre.
As a father with two daughters, I honestly had difficulty watching and turned away. There’s no place for this in the real world. Anywhere. I know it happens, but it should not. Ever.
The writer and reader in me can see the forces at work on the characters involved. The story and motivations built to a point where he saw it as the only thing he could do. So the storyteller here understands. And as a person pushed and pulled by the forces of life, I get it.
But it is something I would never, ever do in my own games or stories. If it happens, it happens behind the scenes – not on camera.
I’m not sure I can even see using it in my writing. What could possibly be the justification for using rape in a story directly? There aren’t any. So again, if it happens – it happens behind the scenes. So far behind the scenes that it is never mentioned.
This isn’t the first time I’ve been turned off by rape in storytelling either. Many, many years ago I was given the first trilogy of The Chronicles of Thomas Covenant by Stephen R. Donaldson. It was touted as one of the best fantasy series of the time and I was excited to read it. This was back when I was in high school I think. And reading that first book to discover that the main character rapes a young girl early on, I closed the books and donated them to Goodwill without another thought.
Though I’ve read most of the GoT series of books, rape still turns me off to an extreme.
I know it happens in the real world, but it should not. Therefore, in my idealized fictional worlds – it does not.
Perhaps this is pure idealism. Perhaps it’s a place where I want to remain ignorant of the horrible things we do to. Either way, it’s not something that shows up in my stories or games.
Honestly, I had issues coming up with more than those two biggies, but here are a few others:
- Sex is sex. Sure, it’s one of those things you don’t want to really cover in a campaign for kids, but if there are adults in the room – go for it, as long as it’s consensual.
- Drugs. Well, as long as humanity has been around, we’ve probably been smoking something. No point in getting too up in arms over it so long as it’s a campaign with adults involved.
- Gratuitous violence. I’m not a big fan of a PC suddenly, for no reason, wandering up and slitting someone’s throat in the middle of the street. But other than that, there’s not much more violence in tabletop games than there is in video games. So again – not worth getting too excited about.
- Gratuitous destruction. I’ve already covered this in a Gassy Gnoll article (now over at Gamerati).
What are yours?
What are your taboos? Are there any ideas you can’t allow at your table or in your games or stories? Leave your thoughts below!