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	<title>Comments on: Rules Revamp After 15 Years&#8230; (Seeking advice and war stories about playtesting)</title>
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	<link>http://blog2.moebiusadventures.com/2009/12/03/rules-revamp-after-15-years-seeking-advice-and-war-stories-about-playtesting/</link>
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		<title>By: Did you ever have one of those months&#8230; &#124; Moebius Adventures</title>
		<link>http://blog2.moebiusadventures.com/2009/12/03/rules-revamp-after-15-years-seeking-advice-and-war-stories-about-playtesting/comment-page-1/#comment-1904</link>
		<dc:creator>Did you ever have one of those months&#8230; &#124; Moebius Adventures</dc:creator>
		<pubDate>Thu, 11 Mar 2010 22:23:09 +0000</pubDate>
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		<description>[...] Rules Revamp After 15 Years&#8230; (Seeking advice and war stories about playtesting) (moebiusadventures.com) [...]</description>
		<content:encoded><![CDATA[<p>[...] Rules Revamp After 15 Years&#8230; (Seeking advice and war stories about playtesting) (moebiusadventures.com) [...]</p>
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		<title>By: Fitz</title>
		<link>http://blog2.moebiusadventures.com/2009/12/03/rules-revamp-after-15-years-seeking-advice-and-war-stories-about-playtesting/comment-page-1/#comment-736</link>
		<dc:creator>Fitz</dc:creator>
		<pubDate>Fri, 04 Dec 2009 19:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog2.moebiusadventures.com/?p=237#comment-736</guid>
		<description>@Rob Lang - Thanks for the encouragement. I&#039;ve been doing some research already and hope to have some playtest-worthy rules soon, but things aren&#039;t quite ready for public consumption yet. Thanks for the advice!</description>
		<content:encoded><![CDATA[<p>@Rob Lang &#8211; Thanks for the encouragement. I&#8217;ve been doing some research already and hope to have some playtest-worthy rules soon, but things aren&#8217;t quite ready for public consumption yet. Thanks for the advice!</p>
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		<title>By: Rob Lang</title>
		<link>http://blog2.moebiusadventures.com/2009/12/03/rules-revamp-after-15-years-seeking-advice-and-war-stories-about-playtesting/comment-page-1/#comment-728</link>
		<dc:creator>Rob Lang</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog2.moebiusadventures.com/?p=237#comment-728</guid>
		<description>I have a long term player group and as such can be pretty stark about new rules. If they are rubbish, they&#039;ll tell me. One of the biggest bits of feedback I got was back in 1994 when one of my best friends told me the number system didn&#039;t matter, Icar was entirely built around the background and what was in my head. At the time, it was like having my heart ripped out. Some other players rallied to my defense but I knew it was true, the Icar system (version 2) left a lot to be desired.

So when I got to Uni that year, I changed it. The whole damn system. The setting remained as-is but the system changed entirely. I decided to make something new.

Something I wish I had done back then was ready more RPGs by other people first. Do some research - that way I could have seen what all the different styles of play were available and I would have reached an equilibrium with the system much quicker. I recommend researching very much.
.-= Rob Lang&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/TheFreeRpgBlog/~3/DRT7mIrSIoA/how-to-turn-your-stock-fantasy-rpg-into.html&quot; rel=&quot;nofollow&quot;&gt;How to turn your stock fantasy RPG into a unique delight&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I have a long term player group and as such can be pretty stark about new rules. If they are rubbish, they&#8217;ll tell me. One of the biggest bits of feedback I got was back in 1994 when one of my best friends told me the number system didn&#8217;t matter, Icar was entirely built around the background and what was in my head. At the time, it was like having my heart ripped out. Some other players rallied to my defense but I knew it was true, the Icar system (version 2) left a lot to be desired.</p>
<p>So when I got to Uni that year, I changed it. The whole damn system. The setting remained as-is but the system changed entirely. I decided to make something new.</p>
<p>Something I wish I had done back then was ready more RPGs by other people first. Do some research &#8211; that way I could have seen what all the different styles of play were available and I would have reached an equilibrium with the system much quicker. I recommend researching very much.<br />
<span class="cluv"> Rob Lang&#180;s last blog ..<a href="http://feedproxy.google.com/~r/TheFreeRpgBlog/~3/DRT7mIrSIoA/how-to-turn-your-stock-fantasy-rpg-into.html" rel="nofollow">How to turn your stock fantasy RPG into a unique delight</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://blog2.moebiusadventures.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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